New demo version out!
Hello everyone!
I've updated the itch.io and Google Play versions of Everbane to the 0.6.2 version. This was mostly to address the same security issue as I addressed with the last IdleTale's update, but I decided to leave some features in the build.
-Item scaling overhaul. ALL items have been re-worked and given new stats. Items will all now scale the same no matter their source (any Dungeon, any quest...). ALL items with a specific level requirement will grant the SAME Power Level. And Power Level now dictates their stats. To give an example, you will no longer find an item from Ashtari Prison with a Power Level of 30 with waaay lower stats than a Power Level 30 item from Karath Keep. The same way you will no longer find Ashtari Prison +10 (suggested player level 21-23) giving Power Level 10-20 items while The Bonetrail (suggested player level 20-23) gives 29-32 Power Level items. Everything scales according to the suggested level, so with this, we addressed one of the biggest problems in the game: running old dungeons was not enticing enough. Now your best items could drop off a very old dungeon, no matter your level or progression. Just scale up to the necessary level.
-Classes have been rebalanced and are now in a state close to 99.52% balance when testing their raw DPS with no talents and with different gear loadouts (Power Level 20, 1050 and 1900). This is as close as I've been able to get the base balancing. Let's see how I mess up once I start coming up with weird crazy talents that increase your damage by 238832% and make you shoot 34 fireballs every 0.0001 seconds for 3 minutes.
-Also, there's a new Training Dummy used to test DPS with an armored enemy (30% damage reduction at all levels, scaling with the player's level).
-And there's a few "end-game" quests. Yes, "end-game" because it's not the true end-game, just the demo's endgame.
Also, your saved files are not lost! I'm just using new save files in order to not break anything between versions since there's a lot of tweaking here and there (for instance, the LOL sword just got turned into a trinket) and with the new level scaling system I feel like it's worth to give it a try all over again, for those willing to help testing the game further. Your old save files will be loaded using the older version (0.4.6).
Thanks if you've read this far! See you in Ashtar!
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Everbane
A dungeon crawler with roguelite elements.
Status | Prototype |
Author | Ed Grace |
Genre | Role Playing |
Tags | Dungeon Crawler, Roguelite |
More posts
- Demo update coming next week!76 days ago
- Demo update! (major features rework)May 13, 2025
- Everbane's demo is available!May 08, 2025
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